Door 3026
{
	classname				"kexActor"
	scriptClass				"BP::CL_BP_Door"
    defaultEditorModel      "models/dyn_pressure_plate02.bin"
    defaultEditorAnim       "anims/dyn_pressure_plate02_anim.bin"
	impactType				2
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

Destructible_Metal 3027
{
    classname					"kexActor"
    scriptClass					"BP::CL_BP_Destructible"
	BP_KnifeImpact				2
	BP_KnifeDamage				1
	BP_KnifeBackDamage			1
	BP_Solid					1
    defaultEditorModel			"models/dyn_tree_destructible01.bin"
    defaultEditorAnim			"anims/dyn_tree_destructible01_anim.bin"
	initialScale				"0.35 0.35 0.35"
	impactType					2
	health						1
    radius						20.48
    height						204.8
	stepHeight					0
	deadHeight					0
	wallRadius					0
	ai.sightRange				0
	ai.loudRange				0
	ai.quietRange				0
	ai.attackRange				0
	ai.leashRadius				0
	ai.sightFOV					0
	ai.attackChance				0
	ai.meleeRange				0
}

Destructible_Flesh_Human 3028
{
    classname					"kexActor"
    scriptClass					"BP::CL_BP_Destructible"
	BP_KnifeImpact				4
	BP_KnifeDamage				1
	BP_KnifeBackDamage			1
	BP_Solid					1
    defaultEditorModel			"models/dyn_tree_destructible01.bin"
    defaultEditorAnim			"anims/dyn_tree_destructible01_anim.bin"
	initialScale				"0.35 0.35 0.35"
	impactType					4
	health						1
    radius						20.48
    height						204.8
	stepHeight					0
	deadHeight					0
	wallRadius					0
	ai.sightRange				0
	ai.loudRange				0
	ai.quietRange				0
	ai.attackRange				0
	ai.leashRadius				0
	ai.sightFOV					0
	ai.attackChance				0
	ai.meleeRange				0
}

Destructible_Flesh_Creature 3029
{
    classname					"kexActor"
    scriptClass					"BP::CL_BP_Destructible"
	BP_KnifeImpact				5
	BP_KnifeDamage				1
	BP_KnifeBackDamage			1
	BP_Solid					1
    defaultEditorModel			"models/dyn_tree_destructible01.bin"
    defaultEditorAnim			"anims/dyn_tree_destructible01_anim.bin"
	initialScale				"0.35 0.35 0.35"
	impactType					5
	health						1
    radius						20.48
    height						204.8
	stepHeight					0
	deadHeight					0
	wallRadius					0
	ai.sightRange				0
	ai.loudRange				0
	ai.quietRange				0
	ai.attackRange				0
	ai.leashRadius				0
	ai.sightFOV					0
	ai.attackChance				0
	ai.meleeRange				0
}

OneKeyPanel 3020
{
    classname               "kexActor"
    scriptClass             "BP::CL_BP_KeyPanel"
    flags.noMovement        1
    defaultEditorModel      "BP_Addons/models/dyn_key_panel.bin"
    defaultEditorAnim       "BP_Addons/anims/dyn_key_panel_anim.bin"
	health					0
	radius					0
	height					0
	stepHeight				1
	deadHeight				1
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			2
	ai.meleeRange			0
}

ThreeKeyPanel 3021
{
    classname               "kexActor"
    scriptClass             "BP::CL_BP_KeyPanel"
    flags.noMovement        1
    defaultEditorModel      "models/misc_plaque_key01.bin"
    defaultEditorAnim       "anims/misc_plaque_key01_anim.bin"
	health					0
	radius					0
	height					0
	stepHeight				3
	deadHeight				3
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			2
	ai.meleeRange			0
}

LevelPortal 3022
{
    classname               "kexActor"
    scriptClass             "BP::CL_BP_LevelPortal"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal02.bin"
    defaultEditorAnim       "_morph"
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

PortalGate 3023
{
    classname               "kexActor"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal_gate01.bin"
    defaultEditorAnim       "anims/dyn_portal_gate01_anim.bin"
	sleepRange 				0
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

KeyPlaque 3024
{
    classname               "kexActor"
    scriptClass             "BP::CL_BP_KeyPlaque"
    flags.noMovement        1
    defaultEditorModel      "models/misc_plaque02.bin"
    defaultEditorAnim       "anims/misc_plaque02_anim.bin"
	sleepRange 				0
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

InventoryPickup 3025
{
    classname               "kexActor"
    scriptClass             "BP::CL_BP_PickupInventory"
    defaultEditorModel      "models/ammo_backpack01.bin"
	initialScale			"0.35 0.35 0.35"
	flags.castShadow		1
	health					0
	radius					48
	height					96
	stepHeight				389
	deadHeight				389
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}
